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Custom Kitronik :GAME ZIP 64 MakeCode Blocks

custom kitronik game zip 64 makecode blocks main 1000

We have just added our new custom :GAME ZIP 64 MakeCode Blocks to the Microsoft MakeCode Editor. They have been specifically designed to improve your coding experience. GAME ZIP 64 MakeCode Blocks main1000 Writing games can be very challenging and time-consuming, especially if you are new to coding. These blocks have been specifically designed to meet these challenges. The :GAME ZIP 64 allows you to take microbit gaming to the next level, in addition, the new blocks will help you get there more easily.  

Adding :GAME ZIP 64 MakeCode Blocks To The Editor:

We now have four packages that have been added to the Microsoft Makecode Editor that can be added in the same way as with other packages, such as neopixels. GAME ZIP 64 MakeCode Blocks cog1000 First of all, click the Cog icon (shown in the green square) in the top right of the editor and select ‘Extensions’. This will open the Extensions window. Click into the search bar and type Kitronik then hit enter. custom kitronik game zip 64 makecode blocks add package 1000 We now have multiple custom code libraries and as a result, you will need to scroll down to get to the ZIP 64 library. The new menu has now been added to the list of menu items in the editor. Clicking on the menu option will give you access to the individual blocks. Now that we know how to add them to the MakeCode Editor we’ll have a look at each block individually to see what they all do.  

:GAME ZIP 64 MakeCode Blocks:

Each of the tables below covers a different submenu in the package. These descriptions are also available in the editor and can be seen by hovering the mouse over the block. Also, to see a larger version of any image in the tables, click on the image.  

Display Submenu:

NOTE: Due to changes in MakeCodes look and feel, the blocks below vary slightly from the current design. They do still function in exactly the same way as the changes were only cosmetic.

customkitronikgamezip64makecodeblocks1
Create a new ZIP LED driver for :GAME ZIP 64 display.
customkitronikgamezip64makecodeblocks2
Set LED to a given colour (range 0-255 for r, g, b) in the 8 x 8 matrix. You need to call `show` to make the changes visible.
customkitronikgamezip64makecodeblocks3
Shows whole ZIP64 display as a given colour (range 0-255 for r, g, b).
customkitronikgamezip64makecodeblocks4
Send all the changes to the ZIP64 display.
customkitronikgamezip64makecodeblocks5
Turn off all LEDs on the ZIP64 display.
customkitronikgamezip64makecodeblocks6
Set the brightness of the ZIP64 display. This flag only applies to a future operation.
customkitronikgamezip64makecodeblocks7
Shows a rainbow pattern across all LEDs.
customkitronikgamezip64makecodeblocks8
Rotate LEDs forward. You need to call ‘Show’ to make the changes visible.
customkitronikgamezip64makecodeblocks9
Gets the RGB value of a known colour.
customkitronikgamezip64makecodeblocks10
Converts reg, green, blue channels into an RGB colour.

 

Feedback Submenu:

customkitronikgamezip64makecodeblocks11
Run vibration motor for a particular length of time. Express time in milliseconds.
customkitronikgamezip64makecodeblocks12
Setup micro:bit to play music through :GAME ZIP64 buzzer.

 

Inputs Submenu:

customkitronikgamezip64makecodeblocks13
This block states that a :GAME ZIP 64 button has been pressed.
customkitronikgamezip64makecodeblocks14
Do something when one of the :GAME ZIP 64 Buttons are pressed.

   

Useful Links:

In conclusion, we hope these blocks help to make the most of your :GAME ZIP. Follow the links below to explore further. Also,  share your work with #kitronikfun and let’s get coding!

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